I bought spine maybe a month ago and I'm slowly learning it's works. The animations plan to be applied to a game I'm helping with but they are asking if I can do object collision. From what I understand, bounding boxes should be similar to what I'm looking for but I'm not entirely certain how to ensure that they will work with Unity. I read from here http://esotericsoftware.com/forum/Spine-Unity3d-Bounding-box-1968 that a BoneComponent is on GitHub but I can't quite seem to find it. Does anyone have any tutorials, videos, tips or advice? Could I do unit collision with spine?
Thank you for your time,