0.01when loading the data.
The origin is world 0,0 in Spine. At runtime your skeleton's world 0,0 corresponds to where you position the skeleton (note the root bone can be placed elsewhere). I can't tell what is going on from your screenshot because it shows only a box around the skeleton (note the skeleton's bounding box can vary depending on the skeleton's pose), not the origin (which is a single point). Unless you mean the red arrow is the origin? In that case it looks like something in the Construct plugin is incorrect.