lawder Hello everyone, We are working in a IOS game and when generating the build for it we have heavy performance issues, the fps drops to 5-7. Anyone had the same problem? Thanks in advance, Ricardo
lmnd Hi Lawder, I've same issue and I don't know how to solve it. We have made a lot of test but the problem continues 🙁
Nate Where is the CPU taken? Have you done any profiling? On what device? How many skeletons are you rendering? How many bones total is that? How many pixels are you drawing (sum of all attached region widths * sum of all attached region heights)?