Hey Nate and team!
I've run into an issue where I can't seem to figure out integrating the spine-c library with my cocos2d-iphone project.
After importing the runtime specific content [spine-cocos2d-iphone] and the spine-c library [spine-c] I try to build my project and get the errors: "spine/spine.h file not found", "spine/AnimationState.h file not found", ect.
The example project, which appears to have exactly the same files as my projects builds/runs fine. I've compared the frameworks and various settings and can't seem to identify why the .h file isn't missing in the example project, but is in my project.
Any recommendations would be greatly appreciated and I can guarantee I'll pay it forward asap. I'm blown away by the spine project and look forward to getting deeper into it's capabilities. I just need to get past these silly hiccups first.
Thanks in advance,
Erik