Hello Community !

In the project I'm working on, we use Spine to setup poses. We're also using the skin feature. Some poses (aka : animations), will use a certain skin, other poses will use other skins.
Meaning that for some skins, we have empty skin placeholder. The default costume being mostly empty.
When we use the JSON export tool, we are able to see that some of the slots in the animations are marked as "null".
Could it cause issues during the import of the JSON in Unity ?
Should we find a way to have an empty placeholder in those skin placeholder to have those slots not null in the JSON ?
Thanks in advance for you help and support !
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You should not need to fill in empty skin placeholders. Could you post or email a Spine project file that gives these nulls when exported to JSON?
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