Spine Örnekleri

Tüm dünyada, milyarlarca dolarlık yayınevinden küçük oyun stüdyolarına ve bağımsız geliştiricilere kadar kullanılıyor. Aşağıda, Spine'ın mobil ve masaüstü oyunlarında, interaktif hikaye anlatımlarında, film yapımcılığında, çizgi filmlerde, çizgi romanlarda, özel efektlerde ve daha birçok alanda kullanabileceği bazı yolları keşfedebilirsiniz.

To create Bulb Boy we needed about a thousand of unique grayscale animations, many of them using frame-by-frame technique. The accesiblity and flexibility of Spine made it our best choice.Szymon & Artur, Bulbware
With our small team Spine was a great fit, it allowed us to create multiple fully rigged customizable game assets and actually improved our production quality. Giving us more time to focus on making fun and engaging gameplay for our Zorbit's Math Adventure series.Chuck Murphy, 2D Artist & Animator
We were able to quickly create movements for 2D characters. When revising the motion, it was helpful that we could make adjustments to bones and change timing in the dopesheet without needing to waste time redrawing, as we do for hand drawn animations.Masayuki Onoue, Director
This was our battle of Helm's Deep. Those were mass scenes we never could have done without Spine as the animation tool.Simone Grünewald, Art Director
The Spine Mesh system, allowed us to give a convincing 3D look to our designs, and to smear key poses into nervous animations.Magic Design Studios

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