The skeletonData object in AnimationStateData is not being used for anything at the moment since the setMix and getMix functions only take in the animation names and directly look up the correct value based on these. Would it be reasonable to remove it or will it be used in the future?
Talking about the LUA runtime.
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Reaver
9 years ago
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Nate
They are used by AnimationState.
9 years ago
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Reaver
Oh right.. durrr
9 years ago
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