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Bu mesaja eklenen dosyaları görüntülemek için gerekli yetkilere sahip değilsiniz.
- Mesajlar: 3
Are you using meshes?
spine-ts Canvas does not support white space stripped texture atlases, color tinting, mesh attachments, or clipping. Only the alpha channel from tint colors is applied. Experimental support for mesh attachments can be enabled by setting spine.canvas.SkeletonRenderer.useTriangleRendering to true. Note that this experimental mesh rendering is slow and may lead to artifacts on some browsers.
- Mesajlar: 12144
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