sergeykarmaev

Hello!
I created an animation that has two states: active and passive. When played only a passive no problems. But if using animator include an active state, then the passive will not work correctly (key color) How can I solve this problem? I recorded a video of the problem:
sergeykarmaev
  • Mesajlar: 2

Pharan

Are you using baked animations or SkeletonAnimator?
Kullanıcı avatarı
Pharan
  • Mesajlar: 5366

sergeykarmaev

No. I use only: spine - Instantiate (Mecanim). And setup animator controller
sergeykarmaev
  • Mesajlar: 2


Dön Unity