Unity version: 2021.3.5f1
spine runtime: spine-unity 3.8 for Unity 2017.1-2020.3
spine export version: 3.8.95
My spine export 2048x2048 atlas are 2 png files.
In unity3d, I enable the multiple canvas renders,
but play animation it will appear weird screen when it switch canvas renderXX
My demo (unity package) over 4MB, can I how to send demo for you?
(I tested same spine export files in web, work fine).
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justintien
1 month ago
- justintien
- Mesajlar: 11
Misaki
I'm sorry to hear you're having trouble. As we do not allow X-rated images on our forum, we have removed the screenshot you had attached. We would appreciate it if you could send us the Unity project so that we can confirm the problem via email: contact@esotericsoftware.com
1 month ago
-
Misaki - Mesajlar: 1150
justintien
@Misaki
Ok, I already sent the demo unity to contact@esotericsoftware.com
Ok, I already sent the demo unity to contact@esotericsoftware.com
1 month ago
- justintien
- Mesajlar: 11
Misaki
Thank you for sending the files. We will investigate the issue and reply to this thread once we have found the cause.
1 month ago
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Misaki - Mesajlar: 1150
Harald
This issue is only present in the 3.8 spine-unity runtime and has been fixed in the 4.0 runtime. You can check out the following forum posting below which lists the commit that fixes the issue and also has a bugfix zip package attached containing two files to "apply" the commit to the 3.8 runtime, in case you can't upgrade to 4.0 or 4.1:
spine勾选 Advanced -multiple CanvasRenderers后位移花屏
spine勾选 Advanced -multiple CanvasRenderers后位移花屏
1 month ago
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Harald - Mesajlar: 4449
justintien
Yes, I install patch, it's resolved.
1 month ago
- justintien
- Mesajlar: 11
Harald
Glad to hear, thanks for getting back to us.
1 month ago
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Harald - Mesajlar: 4449
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