justintien

Unity version: 2021.3.5f1
spine runtime: spine-unity 3.8 for Unity 2017.1-2020.3
spine export version: 3.8.95

My spine export 2048x2048 atlas are 2 png files.

In unity3d, I enable the multiple canvas renders,

but play animation it will appear weird screen when it switch canvas renderXX

My demo (unity package) over 4MB, can I how to send demo for you?

(I tested same spine export files in web, work fine).
justintien
  • Mesajlar: 11

Misaki

I'm sorry to hear you're having trouble. As we do not allow X-rated images on our forum, we have removed the screenshot you had attached. We would appreciate it if you could send us the Unity project so that we can confirm the problem via email: contact@esotericsoftware.com
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Misaki

Misaki
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justintien

@Misaki

Ok, I already sent the demo unity to contact@esotericsoftware.com
justintien
  • Mesajlar: 11

Misaki

Thank you for sending the files. We will investigate the issue and reply to this thread once we have found the cause.
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Misaki

Misaki
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Harald

This issue is only present in the 3.8 spine-unity runtime and has been fixed in the 4.0 runtime. You can check out the following forum posting below which lists the commit that fixes the issue and also has a bugfix zip package attached containing two files to "apply" the commit to the 3.8 runtime, in case you can't upgrade to 4.0 or 4.1:
spine勾选 Advanced -multiple CanvasRenderers后位移花屏
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Harald

Harri
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justintien

Yes, I install patch, it's resolved.
justintien
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Harald

Glad to hear, thanks for getting back to us.
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Harald

Harri
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Dön Unity