wind

unity 5.1 work perfect when I load the spine prefab from asset bundle
but when I updated the unity to 5.2, the spine can't show correctly
any idea?? thx :)
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wind
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Mitch

Fucking Unity 5.2 :/ There is a known shader-asset-bundle bug... you might have to actually re-assign the shader reference itself to the material after you instantiate your object :/

Make sure you rebuild your bundles using 5.2 first though...
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Mitch

Mitch
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Xelnath

I think this got fixed in 4.2.1patch4
Xelnath
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Pharan

Good to know. Thanks @Xelnath.
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Pharan
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