• Bugs
  • Mesh deform nodes issues - 3.3.37 UPDATE

Hi there,

Today I´ve got another update today (3.7.37) and found that mesh nodes are not working correctly.

If I try to deform the nodes they stay in place even though they make the image deformation.

It´s a little bit anoying because is not possible to make detailed adjustments properly.

I´m sending also an attachment of what I´m talking about,

Thanks in advance!

😢

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  • Düzenlendi

Hello, it looks like you're describing the behavior of editing with deformed unchecked: Meshes - Spine User Guide: Deformed
If you want the points to move and not the image, please try leaving it checked instead.

I know what you mean,

But is strange that yesterday everything worked just fine and today after the upadate, this happened.

Also, I think is not something about the check or uncheck deform mesh, because in ANIMATE mode I have the same issue, and there is no way to check or uncheck that,

never had this issue before.

Can you help me with that?

I had the same problem with spine mesh yesterday after the update.

Sorry about that, this is a bug with 3.7.37-beta. It's been fixed in 3.7.38-beta, available now!

Yes! I noticed that today, thanks a lot! 🙂