I can reproduce it, we'll get it fixed in 3.7.43-beta. Thanks for reporting! :beer:
There are some other crashes in 3.7 that we haven't been able to track down. Some mesh state goes bad, then later it crashes trying to render the skeleton, making it difficult to locate. Users experiencing this say it's relatively random. If you get a crash, it's very helpful to report what you were doing just before!