badlogic yazdıAre you hot reloading both the plugin code and the game module code, or only the latter? Do you have steps for me based on our UE4 example project that will reproduce the issue?
I just hot loaded the game module, in UE4Editor, create a new C++ based Actor, the engine will crash when it is hot loaded..
Sorry, I have solved it, the problem is on my own modified plugin problem.
Because I modified the Hot-reload failure caused by OptimizeCode.