Hello. First of all, I'm really liking Spine, it's a slick program that's been a breeze to use so far. I've just been trying to figure something out and I thought the forums could point me in the right direction
Is anyone else noticing an issue with characters exporting from Spine (.json) as larger then the source images would imply? I've got a character drawn at 512x512, so the individual parts shouldn't add up to larger then that (and in fact the atlus created by Unity is also 512 wide). However, the character is showing up at least 4x that size in Unity. Is there an export setting I'm missing, or is this just a Unity issue?
Thanks.