Hello, i need help! In my 2D object there are 3 png files. When I download each separately via
assetManager.loadTexture (this.pngFile1);
Objects are loaded into the assetManager, where all the files are loaded, but only part of the 2D object is displayed on the scene
When trying to load objects via assetManager.loadTextureAtlas (this.atlasFile);
assetManager.isLoadingComplete () - always false
I am using "spine-canvas".
Tell me how to add an object with more than one png file