Dear Esoteric team,
I hope you are doing fine. I have a quick question.
I work a lot with my spine pro license and most of my game animations are made in spine (a great product by the way). My sound-designer would like to set animation flags to trigger sound effects. But whenever he does that in unity and I reexport the json file (because I altered the animation) his flags are overwritten. Is there a possibility that the sound-designer sets the flag with the testversion or maybe with the basic version and export it (including the meshes and other pro features that were made with the pro license)?
I can't afford a pro license for just setting animation flags.
Or is there an even simpler method to fix this issue?
Thank you for your help.