Tada! 🙂 Good work finding a solution!
This rig was made prior to that type of constraint existing, so I might actually add a similar Crosshair-pointer variant of Gunman to that pack soon too!
Glad the rig is working out for you! It took a lot of trial and error and thinking to find that sweet spot for me of "How to deal with a character like this efficiently" and that pretty much turned into the birth of the asset pack itself!
Definitely share some of your work when/if you can! Always happy to see what comes from it all.