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  • I made an ultimate export script alternative.

Nate yazdı

it may be much easier to get them to add exporting layers to full frame images.

Did you forget that you need extra information to recreate the result? :smirk:
At least you need to know the blend mode used for each exported layers which is not saved inside the png file. Not to mention any folder mask clipping is also lost because it does not export to anything.

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There are a handful of features needed in the image editor, sure (blend mode, [merge] tag), but layer to full frame images could give a good portion of the functionality. A bigger issue is losing the order of layers in a group/folder.

It's still a half baked idea, it would just be great to move most of the logic into Spine so it doesn't need to be duplicated in image editor scripts. Another option is to write layer images and a data file for metadata (groups, layer order, blend modes, etc), though this loses some of the simplicity.

Nate yazdı

Ah, that's a bummer. Photoshop is pretty bad in many ways. 🙁

Statement of the year: I've been drawing for over 30 years, now (yes, I'm that old 😃 ) and I do believe that using Photoshop for drawing purposes (let alone animating) should be considered a crime 😃

As for Spritato. I gave it a try and I thought about sharing some feedback:

  1. 1. The software automatically hides folders with the [ignore] tag, so you need to make sure your source file has none before opening it into Spritato;

    1. For the love of me, I couldn't get the "origin setup" feature to work. I can visualize the custom origin on the canvas, but it always exports at 0,0 (default);

    2. GUI makes impossible to edit path once set. So if for whichever reason you need to change it, there's no other way but to restart Spritato;

    1. Black font on a Dark theme is... Please don't :tear: (and is there a way to change it, anyway);

That's it for now. As a Clip Studio Paint user, I've always wished upon a working exporting tool (sparing me the "convert to psd>export to spine" chore), so I really root for Spritato! 🙂

Hi TheWorst, Thank you for trying out the app. 😃
Let's me response to the issues one by one.

1- The software automatically hides folders with the [ignore] tag, so you need to make sure your source file has none before opening it into Spritato;

You can open the setting dialog (via menu or just press F3) and turn off "Skip loading layers with [ignore] tag". It is on by default to increase performance.

2- For the love of me, I couldn't get the "origin setup" feature to work. I can visualize the custom origin on the canvas, but it always imports it at 0,0 (default);

I actually got this bug fixed yesterday. You can update to the latest version (1.0.25) via Microsoft Store. I also added update notification in the latest version. The next time when there is a new version, users will get notified.

3- GUI makes impossible to edit path once set. So if for whichever reason you need to change it, there's no other way but to restart Spritato;

Oops. I am going to fix this...Didn't expect this to happen.

4- Black font on a Dark theme is...Just don't (and is there a way to change it, anyway);

This is the 1st time I saw this happen. I wonder it is related the color theme of the windows OS. Is your windows running in light mode? I am using dark mode all the time so this could be related. Anyway, I am going to fix color in the next version.

Thank you for your feedback.

Just a tip for CSP user, don't forget to set the profile in setting dialog from "Photoshop" to "Clip Studio Paint" if you use Hue/Sat/Lum adjustment layer in the file. Normally even if you save your work in PSD and export in Photoshop, some color could be off from the original color you see in CSP. This is because their calculation of Hue/Sat/Lum filter is different. In this case, Spritato is producing more accurate color for PSD saved in CSP when you choose the right profile. 8)

Nick yazdı

You can open the setting dialog (via menu or just press F3) and turn off "Skip loading layers with [ignore] tag". It is on by default to increase performance.

Awesome, thanks!
And speaking of performance, I forgot to mention: exporting 92 files took this little monster under 0.8 secs... I've never seen anything like that, congrats 🙂

Nick yazdı

This is the 1st time I saw this happen. I wonder it is related the color theme of the windows OS. Is your windows running in light mode? I am using dark mode all the time so this could be related. Anyway, I am going to fix color in the next version.

Hm, not sure it's related. Both "windows mode" and "default app mode" were set on "Light", tho.

Gonna download the update, thanks for now!

@[silindi]

Version 1.0.26 is live with the text color and export dialog issues fixed.

Btw, I also noticed one weird thing from Microsoft Store. I try to update my app from another PC via MS store. Although it looks like to have downloaded from the store UI, it actually didn't get installed. I have to uninstall the app completely and reinstall it from the MS Store to have it to update to the latest version. :confused: I don't know if this is also happening to other user. Thus after update, please check the version from top menu [ About | Version Information ] to see if it is really the latest version.

Nick yazdı

Version 1.0.26 is live with the text color and export dialog issues fixed.

Great news, congrats! 🙂

As for updating Spritato: I know this is probably not gonna fall in the "constructive critique" ballpark, but I gotta tell you this: do yourself a favor and dump MS store.

Seriously, I guess even itch.io would be a better place to share your gem with the world. Because:

  • Yes, I can confirm that I couldn't update to 1.0.26;
  • and no, I couldn't install Spritato anymore after uninstalling it; 😐

Not sure this is due to the "free trial" nature of my version, but the way MS store deals with the whole installing process is "shady", to say the least: no progress bar, no "done installing" prompt, nothing.
You just have to assume that it's done installing the app and search it on your computer, as it doesn't even bother creating a shortcut or something...

However, i know this is not gonna fall in the "constructive critique" ballpark, but I gotta tell you this: do yourself a favor and dump MS store. Seriously, I guess even itch.io would be a better place to share your gem with the world. Because yes:

Its good to know anything that can improve the situation. Unfortunately, Spritato is developed based on the UWP (Universal Windows Platform) SDK, which means it is tied to the Microsoft Store. The work to detach it from MS Store could be huge. :tear: I am contacting their staff asking about the update issue and still waiting for their response. I hope this is just something that I did wrong causing the update to fail as this is the first time I made and published an UWP app. I do agree that the experience of using MS Store is not very good.

Not sure this is due to the "free trial" nature of my version, but the way MS store deals with the whole installing process is "shady", to say the least: no progress bar, no "done installing" prompt, nothing.

It should not be related to the free trial nature. :think: I am also just installing the free trial from my other PC.
Can you tell me more exactly what you mean you couldn't install the app anymore?
It there a warning message saying that you cannot install the app or is there an error pop up with an error code?
Normally, once you uninstalled the app via "Add or Remove programs", there should be no issue to install it again from MS Store. It should just be like installing a new app.

Nick yazdı

Its good to know anything that can improve the situation. Unfortunately, Spritato is developed based on the UWP (Universal Windows Platform) SDK, which means it is tied to the Microsoft Store. The work to detach it from MS Store could be huge. :tear: I am contacting their staff asking about the update issue and still waiting for their response. I hope this is just something that I did wrong causing the update to fail as this is the first time I made and published an UWP app. I do agree that the experience of using MS Store is not very good.

I see. Well, who knows, maybe MS it's just a necessary early testing step towards better places. 😉

As for the installation process:

  • I've right-clicked on Spritato icon in Start menu and clicked "uninstall" (not the standard "add/remove" procedure, but still);
  • install on my devices > selected my PC > Install now > Thank you! We’re attempting to install on your selected device(s) > clicked "OK" > nothing happens;

Typed "Spritato" in windows start (like i usually did to find the app), but this time I've found nothing. 😐

- install on my devices > selected my PC > Install now > Thank you! We’re attempting to install on your selected device(s) > clicked "OK" > nothing happens;

It sounds different from what I see. Is that you are using the website version of MS Store?

If you use the MS Store app right from the Windows start menu,

you should be able to see something like this image:

and you just need to click the [ Install Trial ] button. No need to select device or anything.

Nick yazdı

you just need to click the [ Install Trial ] button. No need to select device or anything.

Done. Works now, and it's updated. Thanks 🙂

:grinteeth:

bir yıl sonra

Hey Nick, was Spritato taken down from the MS Store? I tried to buy it and the MS Store doesn't display it anywhere. I even tried searching your publisher name.

@[silindi]
I can still found it from MS Store in my PC and the page (https://apps.microsoft.com/store/detail/spritato/9N7S13TC32QJ?hl=en-us&gl=us) is also showing correctly. I don't know why it doesn't show up in your store.

Btw, if you just want to skip the Adobe subscription fee and use the official export script, you can also consider using the Adobe Photoshop Elements version which don't require a monthly free. It just that it require the user to drag the script to the application to initiate the export which is not as convenient as the subscription version but it still works the last time I tried it (~ year ago before I wrote Spritato).


@[silindi]
Can you help me lock this thread and let it sink? move it to Off-Topic sub forum is also fine.
I don't want it to occupy any space on the Editor sub-forum.

Before this gets lost into oblivion, I just wanted to say thanks Nick for your work, I'll surely give this a try!

Sure, I moved to off topic. No need to lock.