Hi I've looked a the stretchyman code which I know should give me all I need, but there has to be an easier way to do this!
I've created an ASL (sign language) puppet in Spine, and am using Spine Pixi to load him and make his arms move to represent the different movements in signs. Switching attachments, rotations, and colors at runtime is very straightforward. But I'm using a really hacky solution to try and allow the user to place the arms quickly rather than using the rotation buttons - I've done a quick and dirty hover feature where I look for the current X, Y value and see if it matches up to one of the specified areas in each body region.
It'd be WAY better to actually allow the user to drag and position the joint manually!
Does anybody have any really straightforward code (Spine TS) that would help with this? Or even some links to online examples of a project that does this? Maybe I need to dive into stretchyman again but that is some really dense code and would love to see something easier to implement.
thanks in advance to anyone who might be able to help!
Stacey