Hi!
I'm up to date on spine (4.1) and unity. I updated recently with the goal of adding that sweet outline feature (I was.. very out of date, using 3.6). I can get my spine character showing in unity, but if I make an outline there's no 2D shader option, if I use the non-2D shader outline option, the outline doesn't include the character art (just an outline of the bones).
Right now I'm trying to have a second Skeleton Animation game object called "outline" w/ Skeleton Renderer Custom Materials component w/ the Skeleton Renderer set to the original one. But the animations don't stay sync'd when I change the original's animation state (the outline will update and the original won't)
I'm not sure if there is a another option for 2D Outline with URP, but would love some help if there is!
Thank you, I've really been enjoying using Spine in Unity!