Hi there, first of all, thank you so much for this awesome asset.
We have been developing our game and using Spine animation for a while, and we are wondering if maybe you can help us with the following issue, as it should be a pretty common problem, though, I wasn't able to find it by using a search as I don't know the exact terminology.
We are looking for a shader that will work with Spine Mesh Renderer. Note that we use an additional camera and Raw Image to display the MeshRenderer in the UI.
We want that when this RawImage is behind other Images in the UI hierarchy, it's still visible through them, but the covered part should be colored differently, even a single color silhouette would work fine.
I hope someone can help with some suggestions. Thanks in advance!