Hello, I have a question about the Spine Runtime Unity Package.
Currently, I am using Spine 3.8 and I have upgraded from Unity 2020 to 2021.3.11f.
In the Older Version section of this link, The 3.8 package is for Unity 2017.1 to 2020.3, but after upgrading to the
2021 version, I didn't change the spin package, but there seems to be no problem with using it.
Are there any issues that might arise if I keep the Spine Version 3.8?
The number of SkeletonDataAssets used in my project is very large, so I would like to keep them if I can.