Help. How to import spin animation from local Skel, atlas, png files during work and run the animation? Version 2.1.25 is required, but there are no methods for importing older versions. I understand that it would be best to update the animation to new versions, but most of the animations are in this version. I met a project that allows you to create animations from local files in runtime, but so far I have not figured out how it works. Thank you
2.1.25 Unity load from local files
FukerHaxer I understand that it would be best to update the animation to new versions, but most of the animations are in this version.
Please note that you could use the command line interface to automate importing the old assets and re-exporting the assets from the newer Spine version accordingly. You can find more details about it here in this posting by Nate:
https://esotericsoftware.com/forum/d/15981-spine-unity-38-to-40-upgrade-guide/6