Milerael
UPD: From reading SkeletonJson.cs in csharp runtime I can see that physics constraints are not being parsed.
But I can also see that they are being parsed in spineLibGdx -> SkeletonJson.java
So if i got that right, physics constraints are not currently supported by csharp and unity runtimes.
Can you share some info on when to expect the support for this amazing feature?