I downloaded Spine version of Godot Editor for Windows v4.1.2 with C# Support, and installed the export templates, but when I drag my spine folder into project, it doesn't create the SpineSkeletonResource.
I get the error:
No loader found for resource: res://Player/Player4.png.
D:\a\spine-runtimes\spine-runtimes\spine-godot\spine_godot\SpineAtlasResource.cpp:74 - Can't load texture: "res://Player/Player4.png"