I am trying to play a looping animation in Unity using Spine, where an object rotates around the character.
When I preview with Starting Animation, it appears to work fine.
However, when I play the animation on a Track over than 0 with script, there is a flickering issue at the loop circulation timing.
Looping animation issue with track on Unity 2022.3.9f1 with Spine 4.1
@reiji Sorry to hear you're having troubles. It's hard to say from a video alone. Could you send us your problematic exported Spine assets (the three files)? You can attach them at a posting or send them to contact@esotericsoftware.com.
Did you perhaps enable Animation clean up
at the Spine export settings? If so, any first frame identical to the setup pose will be removed.
As a quick guess, you might also want to have a try enabling trackEntry.holdPrevious
:
http://esotericsoftware.com/spine-api-reference#TrackEntry-holdPrevious