Hello.
We received an unusual task, to reuse the spine atlas, taking an element from the atlas and manipulating it, allowing it to change the texture.
There were 2 problems
1 - if you click in the Spine Atlas Asset "Apply Region Ac Texture Sprite Slised", then the atlas will not be divided correctly inside.
2 - On stage you need to assemble it all manually. Is it possible to somehow reuse Json running with animation for automatic assembly on stage?