Hello,
I don't have Spine, and I'm just someone who wants to export animation frames from the assets of a game I have.
I tried Skeleton Viewer, but of course it doesn't export anything, and moreover, the background is grey and there are axes behind the animation, and taking screenshots won't give the transparency the images have.
I just want a single frame from each character's animation (just the initial pose), and that doesn't really justify for me buying Spine (if it even does that).
I also tried writing a program that reads the asset files and draws the pose, but I ran into a wall because I don't understand how inverse kinematics and paths work for the bones, nor could I figure out how the regions are placed in relation to the bones from the uvs/vertices.
What other options are there for me?
(I'm sure someone would offer taking the files and exporting it for me, but that's not feasible because there are hundreds of characters and tens more get added each month, so it's better if there's a more sustainable option)