Hi !
I've noticed you've updated the main branch to 4.2, cheers 🍻
So, I wanted to share with you something that I find bothersome because it make my PC really lag a lot.
When I'm exporting a skeleton, I always do JSON and binary because - don't ask me why I don't know - only one of them work, and it's not always the same. I've got 60% on JSON and 40% on binary, and it change every time I change something in the project (I can share the project and export if you want).
But it isn't a big deal, as there's always one that work.
The only thing is that when the Skeleton is set to one that doesn't work, then the error is starting to loop without stopping while it's show in the inspector.
!<
It's kinda boring because it really lag a lot. Like 20 to 30 second to click on something else.
And when I'm switching between json and binary, I need to open it in the inspector, click (and hold) on the wanted skeleton, drag it to the emplacement, releasing it upon it ...
What is making me think it's a bug, it's that there's an button "Attemp reimport"
Anyways, it work perfectly when it's set to the right skeleton, so nice job 👌