Good night.
UE 5.3, script 4.2, spine 4.2.11.
Tested on a simple project, one bone, one image, one physics constraint, simple right-left movement animation, physics on rotation.
In spine program everything works, but in UE animation is played without physics.
I changed the names before importing skeleton.json, skeleton-data.atlas.
Now I have to import json and atlas separately.
I copied plugin folder, cpp folder too, added plugin name to Build file.
Perhaps some additional parameters need to be enabled?
Thanks for your help.
If you need any more data, I will send everything.
I haven't been able to test the physics in unreal engine yet, but in the editor it's just GREAT! You guys are awesome!