SpineBenchmark.zip
Hello!
My project runs 12 -15 FPS less than optimal when using Flash Player Debugger.
Final Release: 60FPS
Debug Release: 45 FPS
This causes me serious troubles because I can't see the spine animations running at their full potential speed and smooth as they should be when debugging my game...
Is this a known issue with the spine - starling runtime?
I am attaching you a sample Flash Builder Project which you can run and see the problem.