Very cool game idea! I wish you all the best and success!
I like the art style and your animations!
I am interessted in your spine setup for the flowers and the octopus.
Do you mind giving me a little bit more insight in your approach?
Since I am rather new to Spine, I am trying to find the best way and mix between new sprites, sprite swapping, mesh deformations and bone animations.
I am for example not sure how to create a character that switches nicely from different body postures while using the same skeleton all the time (for blending in the game engine) and keeping the sprites manageable (workload for design and production).
I.e. a Cat from top-down view. she sits and idles looking forward, doing nothing, then turn her head around and up, looking up to the camera and showing her face, miauing and looking with big eyes..
Thanks for any advise!