• Runtimes
  • Latest Unity Runtime

Hi, I'm a little confused about where to grab the latest unity runtime.

I see the official git repo here: https://github.com/EsotericSoftware/spi ... pine-unity
Also the one by Mitch: viewtopic.php?f=3&t=3318

is Mitch's version integrated into the official runtime? Is it up to date?

I see a lot of commits by others other than Mitch in the official runtime, just not sure what one is the most current stable version.

Thanks.

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  • Düzenlendi

the package linked in that thread is usually pretty up to date. it can be a commit or two behind the repository, but I always do a clean pull and then package to create the package from that thread.

Ok Thanks

4 gün sonra

Does this work with Unity5? I'm trying to use tk2d and Unity 5 along with Spine. Right now when I grab the package here: http://esotericsoftware.com/files/runtimes/unity/spine-unity.unitypackage or the tk2d one I get some warnings that it's using out of date APIs and it just doesn't work. If I restart Unity tk2d disappears somehow too then and I have to roll back my changes to Unity.

spine-unity.unitypackage is fully Unity5 compliant. Don't try to import both spine-unity and spine-tk2d into the same project.

spine-tk2d is currently vastly behind the spine-unity runtime because I never use tk2d in my own projects 🙁 it needs a champion, a hero that's fresh from the fight.

Thanks, it worked with the unity package. I'm unsure how I will get this working where I have a lot of assets setup through tk2d though. I will have to ask a dev since I am but a humble artist.