Hey guys,
anyone know if it's possible to extend your animation along the dopesheet? For example a method similar to selecting the end frame and dragging to a further point resulting in your animation extending accordingly? Like scaling the timeframe with all points moving along uniformly. Is there something like this in spine?
Example: I have a 30 frame run cycle, but i need a 45 frame cycle. If I drag the last frame (30) to frame (45) the whole animation will readjust as best as it can to fill that time scale.
Thanks in advance