Hey Nate and Spime experts:
Is there a way to transition (similar to 'mix') into the bind pose?
In AS3 I had to do this in the touch event handler:
skeletonAnimation.state.clearTracks();
skeleton.setToSetupPose();
But it's very abrupt. We may need to add a 0.2s animation called 'stop' in the GUI and mix it with all the animations we have.
We are trying to build a flow so wanted to be sure of the proper way of doing things.
Thanks