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  • Combine 2 animations in cocos2d

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I think you have the exact same use case as tsaintthomas here, where you have two animations that animate different bone properties and you want to apply them both. If so, I think that post will help and we can continue discussion there. If not, please expand more on exactly what you want to happen.

No - I followed back up on that thread. Thanks your help, my extension of the skelenton class now allows this with ease.

I'd really appreciate a fix to the CCSkeleton class to make it more extension friendly.. Then I can put this out on github.

Awesome! :party:

I'll refactor CCSkeleton tomorrow morning (it's midnight here in Croatia, so in 8 hours 🙂).