vonnbla Good Day, currently I'm trying to have my animation skins to be changeable like for example, I have a running man. I want to change it's torso without affecting other body parts, how am I supposed to do it? I'm using the goblin sample
Pharan This can be done but not in the editor. Implementation depends on what runtime you are using. But the basic process is getting different skins you defined in the Spine editor and combining different parts from them at runtime.