Hey guys,
I will try to explain what's going on. When updated to Spine 3.0.00, it removed all checkboxes flips, right? But, we made all the adjustments with negative scale.
When exported it, the axis went so messed up: when flip X (in Spine) he flips Y in game, and vice versa!
We are using the Corona runtime 2.3.
Thanks a lot!