Shiu yazdıFor good measure I thought I'd mention that you can copy keys by holding down CTRL+SHIFT and then dragging the top overview key. Release shift while dragging to make the key snap to full frames. You probably already knew this but it does speed up the process quite a bit if you're doing it a lot.
Actually, I didn't knew that! :p So thanks a lot for pointing that out for me.
Pharan, you seem to have thought a lot about about all possible implications of including that feature that I don't even start to comprehend... 😃
Nevertheless, I think I'm in line with that last question of yours "Is it purely just an editor thing?". I'd say yes, at least for what I want to do, which is only synchronize those first and last frames when I'm working with Spine.
In fact it could be an on/off switch like it is now "AutoKey". We could call it "AutoSync"...: as long as it is activated it could copy every key you create or modify in frame 0 to the last frame, which in turn could be identified by stating its number in the "End" field in the dopesheet. And if you don't longer want that, just turn it off and continue working like always.
At risk of looking like a too entitled and ignorant moron, I admit I'm somewhat surprised this wasn't implemented yet because I don't see it as a deal-breaker for experienced users or a really difficult piece of code to implement, right? :think:
I know things are a little hectic at the moment, just having launched 3.5.xx and still squashing bugs all over, but at this point I really would like if Nate could contribute to this conversation and pronounce me an heretic to be burn in a pyre or an enlightened genius to be worshiped by all of you minions... :rofl:
Or something in between. I'd settle by simply knowing what's the plan for this if there's any. 😉