- Düzenlendi
Book opening animation in Spine
So I have an animation (8 frames) of a book opening. All rendered out in individual png files. What would the workflow be for animating in spine and kicking out a sprite sheet. This will ultimately be a weapon to attach to a character to go into Unity. Thanks in advance!
Currently, you just need to put all the images in one slot (make sure they're aligned), and key the frames at the correct times.
The Next Frame hotkey R
really helps.
An animated image sequence attachment type is a planned feature though.
Thank you for the quick response Pharan, will give it a shot now.
Worked perfectly, that was exactly what I needed thank you!