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This may be a dumb question but how exactly does the FPS system in Spine work? On my dope sheet I have keyframes spread out over "10 frames" and I want to export 15 frames of that animation. Putting in FPS as 15 exports only 6 frames so I end up having to play with the numbers everytime I export. Is there a setting somewhere I can change that sets the default "Spine frames" do be a certain number of seconds?

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Spine uses 30 frames per second. This is currently not configurable, but will be in the future. So if you have 10 frames that is 1sec / 30fps * 10frames = 0.333 seconds. Set your export FPS to 15frames / 0.333seconds = 45.