Hi there, :party:
I was wondering how you guys like to implement your 2D fx !
-Animated in Spine ?
If so, does it belong to the animation it is related or do you have only fx animations played runtime on higher track ?
-Spawned by the game engine at runtime ?
I suppose there is not a "right answer" but if you can tell me some cons et pros it would be appreciated 😉
God bless coffee :coffee:
Wow, not a single response ? xD
Come on guys ! Is this so obvious ? I feel like crap right now 😃