Hi it's been a long time since I have used spine and I can see a lot has changed. Most notably seems to be the introduction of TrackEntry's. I had a look at the docs but I would just like confirmation on if there are any other ways this could be done:
Setting animations - looks like you still use SetAnimation, but I noticed you can now use track entry's instead of a string. For track entrys, should I just be getting the list and do string comparisons to find out what animation each one has and caching it in a dictionary? Or is there a way I can do this pre-runtime and have it hooked up into the inspector or something?
Attachments - I have a a few attachments that I would like to show/hide on demand in code. I saw something about skins being a recommended way to do this but for now I have just been using setattachment to null/attachment to do it. I'm not using an equipment system or anything this is just more of a general edge case I'm guessing I can either run a seperate track of animations for it, use skins or use setattachment, which would you recommend?