barjed

  • 8 Ara 2014
  • 30 Tem 2014 tarihinde katıldı

    hi @barjed, i'm currious with your project.
    i hope i can see your final result of your game 🙂

    i trying to develop something similar like your game with spine.
    an isometric view with 8 direction of walk. and looks like it'll rapidly blow up the sprite work, like fallen said 🙁

  • barjed yazdı

    we're currently working on a small, isometric rpg with turn-based, grid-based fights. Here's a sample of our animation using the wonderful Spine tools:

    @barjed - wow, this looks really awesome. I was asking around Spine boards few months ago looking for examples of people doing just this! 🙂

    Question - how are you handling the multiple perspectives / directions that the character can walk? that seems like the amount of sprite work would rapidly blow up!

    Could you share an attack animation? Can't wait to check out your game!