Harald yazdıAre your assets displaying correctly and reacting to 2D lights in your scene if you change the shader to
Universal Render Pipeline/2D/Sprite-Lit-Default
?
Is yourPipeline Asset
which references the2D Renderer
asset assigned at bothProject Settings - Graphics - Scriptable Render Pipeline Settings
andProject Settings - Quality - Rendering
?If the above steps do not help, could you please try re-importing one of your problematic character folders, and re-assign the shader at the respective material?
If none of the above steps resolve the issue, could you create a minimal Unity project that still shows the problem and send it as a zip file to contact@esotericsoftware.com? Then we can have a look.
Yeah my assets work fine with 2d lighting and with Sprite-Lit-Default material.
Also, my pipeline asset is assigned to both Graphics and Quality.
If i will get permission to send you our characters, I will write to your e-mail. Thanks in advance.